Dear Home Entertainment Industry,
Any company that tells you their DRM will keep pirates from copying your material is either stupid, or lying to you because they think you are stupid. Buying or developing new DRM and copy protection stuff all the time is probably costing you a lot of money. This drives the price up for consumers, widening the gap between expensive legitimate media and cheap pirated media even further. Worse, it creates compatibility problems meaning they can’t even view your content after they buy it!
Your mistakes are making pirating media even more attractive, completely defeating the purpose of the copy protection. You may dismiss that comic as silly, but remember: The guy that drew it has a degree in physics, and was a contractor for NASA at the Langley Research Center. He seems like a pretty smart guy, and it would probably be a good idea to listen to him. He drew a comic about music DRM being dead, but you skipped the funeral, and are now trying to pull off a Weekend at Bernie’s. His comic gets millions of visitors, and his simple art has made him enough money to make the comic his day job. Clearly, he understands a good bit about marketing, and quite a bit about technology. Google seems to think he’s a pretty important guy. It’s looking more and more like he has the right idea.
Lets get down to the core of the issue: You don’t want people to steal your hard work, or the hard work of the artists you work with. The fact is, you can’t keep pirates from pirating your material unless you stop making material. If you cut the crap and just sell the media unprotected at lower cost, most of the people who buy pirated copies will just buy your material instead. They’ll love it, use it, and maybe share it with other people who will then buy even more of your stuff! Media pirates win over DRM every time. They can defeat your expensive copy protection on one device, rip the media to an unprotected format, make a gazillion copies, and then sell them for a far lower price than you can manage. The cost of your DRM may be more than their costs from start to finish. They will continue to win as long as you keep spending money on your crappy technical bandages. Instead, think like a pirate. Emulate them. Hell, use them as a distribution platform! Research how to easily distribute your content to more people for less cost, and then do it. Media piracy will all but dry up because nobody will need to pirate anything, and you will make even more money!
It’s amazing to me that this DRM stuff is still around. For me, believing DRM will prevent piracy is a bit like believing the world is flat. We’ve seen that it’s not true. We’ve circumnavigated the global market, and we’ve seen the flaws in this concept. Media pirates still pirate the media, and consumers are finding it more and more difficult just to PLAY the legitimate media. Yes, I know I could just buy a receiver that decodes HDMI’s audio stream before passing it to the TV, or buy an HDCP stripper, but I shouldn’t be FORCED to spend more money just so it’s slightly harder to copy your products. I don’t need to copy your stuff, and if I did, you couldn’t stop me anyhow. Devices with HDCP compatibility and other DRM products must cost more to make, and this cost is passed on to the consumer. These devices don’t mean I get any better audio or video quality, they just mean I have to deal with more headache and confusion. I’ve finally got my HDCP compliant setup working, so I can ignore your DRM crap, just like the pirates do. I’m getting really close to where I’d rather do without your products than buy them from you.
Do us all a favor and get rid of all this DRM crap so we can all get back to watching movies, listening to music, reading e-books, and playing video games.
Sincerely,
Mark Smith
P.S: Below is just one of many reasons why I hate DRM.
I own a PS3, an XBox 360, a Nintendo Wii, and have a Comcast HD DVR, and I wanted all of them to show up on my nice big Samsung 50″ Plasma TV. I had a receiver with two HDMI inputs and a half-dozen Component inputs, along with two Toslink optical ins and one Coaxial digital audio in, plus a half dozen stereo audio (Red and White RCA) inputs. Initially, I wanted all of the inputs to go to my receiver, and then have one HDMI cable going to my TV, just to carry the video. I then realized my receiver was only and HDMI pass-through, which meant that the audio signal was not decoded from HDMI by the receiver, and required Toslink Optical or Digital Coax input to get sound to the speakers. This was especially true of surround sound. Bummer.
I hatched a new plan. The TV had a Toslink optical output on the back. Whatever source was selected on the TV would dump it’s audio to this output. Since all the devices had combination audio/video cables, I could just connect all my devices to the TV and then connect the Toslink from the output of the TV to the input receiver, and thus do all switching between game consoles and DVR with the TV remote. This would also mean I would only need my three existing HDMI cables, my one Wii Component cable, and one Toslink cable to connect all my systems to the TV. Six devices, five cables! Perfect!

I set all this up, plugged in all the cables, fired up the receiver, and started up an HD movie channel. I noticed that my Receiver was only showing two speakers active, indicating standard stereo. I thought I had perhaps picked a channel without surround sound, so I tried switching to my PS3, making sure that the audio out was set to 5.1 surround. I still only got stereo. I tried connecting the optical cable directly to my PS3 instead of through the TV. BAM! 5.1 channel surround. Back to the TV. Two speakers. I was getting fairly confused at this point. Surely the TV wouldn’t degrade the output to the optical out, right? There’s no way they would actually try to make it HARDER to hook up a home theater system to a TV, right? RIGHT?
WRONG. Enter HDCP, or High-bandwidth Digital Content Protection. The devil-child of the otherwise friendly Intel Corporation, HDCP is designed to prevent the copying of digital content (video and audio) over a variety of digital signal ports (source: Wikipedia). Since a digital copy would theoretically be a perfect copy of the original material, it was deemed necessary to prevent Joe/Jane Consumer from simply copying this media and throwing it on the internet. In order to view most HD material at full quality, you need HDCP enabled devices. You need an HDCP compliant player, an HDCP compliant TV, and if you want to decode HDMI signals, HDCP compliant audio equipment. From the minimal research I did, it seems that the device has to disable outputs that would allow you to thwart the copy protection in order to be HDCP compliant. This means that when HDMI is the input source on my TV, it is required to downgrade it to regular stereo audio out on the Toslink optical port. The practical upshot of this? I can’t use the Toslink optical output port on my TV to send surround sound audio back to my receiver if the original source comes from HDCP protected HDMI. What?! Lame.
So what could I do instead? My Video game consoles support surround sound. My DVR/Cable TV box support surround sound. They all seem to have Toslink out, and in the case of the cable box, Digital Coax out. Below is the monstrosity that I came up with. It works, but not nearly as nicely as the original idea.

First off, notice that I need five cables just to go to the receiver! I needed five cables total in my original plan! Also note that the Wii now plays through the TV Speakers, rather than the sound system. This is because the Wii has a combined Component/Stereo Audio cable. In order to get the sound from the TV back to the receiver, I would need to run another stereo audio (red and white RCA ended) cable from my TV to my receiver. This setup requires three extra cables, and a far more convoluted setup. If I want to play Wii or XBox 360, I change the input on my TV. If I want to play PS3 or watch TV, I have to switch the input on my receiver, and if I was playing Wii or XBox 360 before, I have to change the input on my TV too. Since the HDMI on the Receiver is pass-through, I have to mute the TV speakers for the PS3 and the DVR, but I have to turn them back up to play Wii. SUPER LAME!
All this is worth it to the media companies though. It prevents people from pirating their content after all! How does this prevent pirates from copying the material? Well, frankly, it doesn’t.There are devices that are sold to circumvent HDCP since some older hardware didn’t have it. I’m sure those consumers were THRILLED about having to buy extra hardware that added no value to their viewing experience. Even better, HDCP may have been cryptographically broken since 2001, before it was even in commercial products! This didn’t stop it from being required by the EU to get their official “HD Ready” label. The media pirates are ginning out “Protected” material at full tilt, and probably have been since HDCP first went commercial. Some HDCP compliant devices even have a point where the unencrypted digital stream is available, like in this article at Hackaday.com. Basically, HDCP is worthless when it comes to stopping high-volume pirates.
What are the side effects? HDCP makes setting up home theater systems even harder than before. Even if you get the cables connected “Correctly” (i.e., the setup would work if HDCP didn’t exist), software and hardware restrictions may prevent your setup from working as expected (like it did in my case). Worse still, sometimes even with all your 100% HDCP compliant devices correctly connected to one another, you still have problems! Because HDCP is complex, it has some issues. Some devices handshake incorrectly, resulting in the blinking screen issue. There is no excuse for this. HDCP is a lame duck, and should be a dead duck.